35 Aaron Walter

Aaron Walter

What’s it like to be a designer?

Aaron Walter started drawing as a kid. He took art lessons, summer classes in cartooning and even set up a studio in the basement to encourage his love of painting. All that’s gone to waste.

Well, not really. Aaron isn’t a painter but he still draws every day. Even more importantly his uses his art background to solve problems. He says art helps you think creatively and laterally (finding connections between things). And creative problem solving is what helps him manage a team that make software interfaces more human. For Aaron Walter’s site click here.

 

18 Scott Johnson

Scott Johnson

What’s it like being a cartoonist?

I’ve thought of how much fun it would be to be a great cartoonist. Draw funny things for a living. But I can’t draw. Fortunately, Scott Johnson can. So he started Frog Pants Studios as a place to house his creativity. And when he’s not drawing, he’s making podcasts on technology, science fiction, and whatever interests him. If you were drawing a caricature of Scott Johnson, he would have a pen in one hand and a microphone in the other. For more about Scott Johnson’s cartoons click here.

10 Andrew Bosley

Andrew Bosley

What’s it like to be an artist for a video game company?

Andrew Bosley is a artist. In high school that makes you special; in art school it’s the norm. But he says, the real fun is using art to solve problems. Andrew explains  why drawing quickly is essential to his job, how a concept artist differs from a character artist, and when you should compare yourself to others and when you shouldn’t. He also explains the difference between blueprints vs. inspiration, and how he met the Queen Mum at the National Gallery, sort of.