What’s it like to be an artist for a video game company?
Andrew Bosley is a artist. In high school that makes you special; in art school it’s the norm. But he says, the real fun is using art to solve problems. Andrew explains why drawing quickly is essential to his job, how a concept artist differs from a character artist, and when you should compare yourself to others and when you shouldn’t. He also explains the difference between blueprints vs. inspiration, and how he met the Queen Mum at the National Gallery, sort of.